Samsung’s 14-inch transparent OLED Laptop screen
January 9, 2010 by George Canciani · Leave a Comment
First and largest transparent OLED Panel prototype. Designed for use in applications, smartphones, animated photo ID cards. Applied to tablets, with Augmented Reality apps would be a nice start.
Augmented Reality computing interface, iPhone app Parrot AR.Drone.
January 6, 2010 by George Canciani · Leave a Comment
AR Video Games use the world seen through your mobile device’s camera. The screen functions as a viewfinder, and as a layered computer screen. On location, GPS and on-board-compass allow superimposition of information/graphics on scenes in the viewfinder.
Sekai Camera, a Social Augmented Reality application, enables users to communicate by attaching digital info on top of the real world. In the AR.Drone demo, the iPhone is the remote controller, additional cameras on the flying drones let you see their POV and provide engagement with other drones.
Time for accelerated experimentation.
Augmented Reality: Future Learning
December 30, 2009 by George Canciani · Leave a Comment
Realtà Aumentata – Augmented Reality from soryn on Vimeo.
Well produced Italian conceptual video on augmented learning by walking around and retrieving context with AR glasses.
(c. 2008)