Atlas Humanoid Robot and DARPA’s Robotic Challenge
July 15, 2013 by George Canciani · Leave a Comment
Atlas is one of the most advanced humanoid robots ever built, but is essentially a physical shell for the software brains and nerves that the teams will continue to develop and refine. That software, and the actions of a human operator through a control unit, will guide the suite of sensors, actuators, joints and limbs that make up the robot.
Atlas, developed by Boston Dynamics, is one of many robots being developed to complete the physical tasks planned for the DARPA Robotics Challenge Trials.
A Shift to Gestural User Experience with 3Gear Systems
June 29, 2013 by George Canciani · Leave a Comment
Interactive tools for creative development, using a PrimeSense short-range 3D sensor tracking hand gestures to improve your desktop user experience.
The technology enables 3D cameras based on the Kinect to reconstruct a finger-precise representation of what the hands are doing. This allows the building of simple and intuitive interactions that leverage small, comfortable gestures such as pinching and small wrist movements instead of sweeping arm motions.
(19:00 min)
Leap Motion 3D Gesture Control Interface
March 1, 2013 by George Canciani · Leave a Comment
Leap Motion technology. Controlling your computer in three dimensions with your natural hand and finger movements.
Taking Touch Screen Interfaces Into A New Dimension
January 13, 2013 by George Canciani · Leave a Comment
The Tactus tactile surface, has a deformable physical layer that provides user with tactile feedback.
KARA on Awareness
March 9, 2012 by George Canciani · Leave a Comment
Kara by David Gage, Quantic Dream.
On Seeing. EG at Monterey Conference Center
February 4, 2012 by George Canciani · Leave a Comment
EG Conference is a gathering of people in media, technology, entertainment and education. Location: Monterey, California.
Ancient Cymatics Process to Create Visual Sound Patterns
November 29, 2011 by George Canciani · Leave a Comment
Demonstration by Japanese artist Kenichi Kanazawa on how various frequencies of oscillating sounds create emerging visual patterns.
Higher frequencies generate a range of complex patterns.
(Audio track kicks in at 0:25)
Touchable Holography
May 18, 2011 by George Canciani · Leave a Comment
Experiments in touch holography by Shinoda Lab, using Wiimotes for tracking and airborne Ultrasound tactile displays for feeling holographic objects.
Glass Technology and Interface Sensors
February 16, 2011 by George Canciani · Leave a Comment
Corning Glass possibilities for a future visualization of specialty glass.
Opening for Transmediale
February 1, 2011 by George Canciani · Leave a Comment
Visual interaction concept for the opening of Transmediale Festival, Berlin, on Biomedial Politics in the Age of Digital Liveness.
BODY:RESPONSE explores the (post-)human conditions of aggregation in the relation between body and technology and specific biopolitical and bio-economical trends affecting the (post-)human body and it’s relation to the world.