Realtime Facial Capture – UE5 Metahuman
July 27, 2022 by George Canciani · Leave a Comment
Testing UE5 Metahuman Creator.
MegaPortraits – Megapixel Neural Head Avatars
July 27, 2022 by George Canciani · Leave a Comment
“We propose a system for the one-shot creation of high-resolution human avatars, called megapixel portraits or MegaPortraits for short …. Our model imposes the motion of the driving frame (i.e., the head pose and the facial expression) onto the appearance of the source frame to produce an output image.”
SkyWall100 Domestic Drone Defense System
March 3, 2016 by George Canciani · Leave a Comment
This mobile device captures unwanted drones with a net projectile, and drops it back to earth without damage. A safe way to manage our crowded skies.
Noonee Chairless Wearable Exoskeleton
August 26, 2014 by George Canciani · Leave a Comment
These exoskeletons are state of the art wearable leg assitive devices.
Wearable mechatronic technology based on research from the Bio-Inspired Robotics laboratory at ETH Zurich.
Elegance and simplicity destined for endless applications.
The Making of Box
October 8, 2013 by George Canciani · Leave a Comment
Implementing the Box projection mapping scenario.
Box Projection Mapping
October 8, 2013 by George Canciani · Leave a Comment
A collaboration of projections and robotics.
Box explores the synthesis of real and digital space through projection-mapping onto moving surfaces.
Burning Man 2013 – Flying Drone’s Perspective
September 9, 2013 by George Canciani · Leave a Comment
Flying Drone’s eye views of the playa at Burning Man 2013.
Shot and piloted by Eddie Codel. (5:40 min)
Upcoming 3D Design Modeling Setups
September 6, 2013 by George Canciani · Leave a Comment
Elon Musk combining a gesture-sensing Leap Motion controller with an array of different display technologies (like the Oculus Rift VR handset, a 3D Projector, and a translucent glass display) and a modified version of the Siemens NX design suite.
A Shift to Gestural User Experience with 3Gear Systems
June 29, 2013 by George Canciani · Leave a Comment
Interactive tools for creative development, using a PrimeSense short-range 3D sensor tracking hand gestures to improve your desktop user experience.
The technology enables 3D cameras based on the Kinect to reconstruct a finger-precise representation of what the hands are doing. This allows the building of simple and intuitive interactions that leverage small, comfortable gestures such as pinching and small wrist movements instead of sweeping arm motions.
(19:00 min)
zSpace – A Holographic Computing Experience
May 18, 2013 by George Canciani · Leave a Comment
zSpace is a virtual holographic computing platform.
It incorporates a stereoscopic user interface with ultra-high realism and provides direct interaction with virtual holographic objects with a zSpace stylus.